#ifndef HW2_H
#define HW2_H

#include "Matrix4.hpp"

class HW2
{
public:
	static void displayHouse(void);
protected:
	Matrix4 matrix, matrix2;
public:
	Matrix4& getMatrix();
	Matrix4& getMatrix2();
	static void mouseClick(int, int, int, int);
	static void mouseMotion(int, int);

};

class Window	  // output window related routines
{
  public:
    static int width, height, radius; 	            // window size

    static void idleCallback(void);
    static void reshapeCallback(int, int);
    static void displayCallback(void);
};
#endif